🔥 Dhralla's Hunter Guide - Hunter - Elysium Project

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This is a Arms/Fury/Prot Warrior Pre-Raid Best in Slot list for The World of Warcraft. Goggles – Engineering BoP; Wastewalker Helm – H OHF – Epoch Hunter.


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Rogues were a very popular choice of level 19 twink class back in the day, alongside priests and hunters.
This is due in part to the diverse kit they possessed in this bracket - the ability move when invisibleimmobilise playersblind themsilence spell castingrun fastand on top of all that, they were capable of dealing a high amount of sustained and burst damage.
You'll also need higher level friends - you can't go above level 19 remember?
Some of these items are so rare and difficult to obtain that I have also listed alternatives that are slightly easier to get until you do eventually find the BiS item for that slot.
I would recommend getting all the alternatives first, and then working your way towards BiS later.
Best in slot: The only way to get one is to complete by getting this rare fish spawn in the Stranglethorn Extravaganza, which runs only once every Sunday on your server.
So good luck, I hope you have the patience of a saint.
Alternative: This is much more realistic and is almost as good as the salty old hat.
It is a low level engineering item that also looks very swoosh.
It requires 150 Engineering skill level to wear, which is an excellent profession to take on any PvP twink more on this later.
Enchantment: +100 HP Acquired by completing in the Burning Steppes and then mailing it to your twink.
Yes, you will have to level up your main 55 to obtain one.
To buy one you will need a few pieces of20 and only 65 honour.
If you play a lot of WSG, which of course you will, getting these will be a breeze.
Best in slot: Drops from in - a low level dungeon you could easily run with a group at similar level or get boosted through mind the XP though!
The high armor 60 makes them the most popular choice.
They also don't bind so you can buy them off a pal or off the AH.
Also very popular with level 19 hunters for the extra mana provided by +6 intellect more multishot!
Getting them does however require you to obtain from WC and then complete a lengthy and XP-heavy quest chain.
Your best bet is to find an area with high chest respawns is apparently the best and farm until you get one - it's that or the AH for a steep price.
Alternative: Drops froma rare elite spawn in just before Shredder down a path to the left.
Get a hunter buddy with Track Humanoids to help speed up the process when resetting to spawn him.
Still kind of hard to get this cloak however.
Best in slot: Part of the armor set, it is dropped by the last boss of.
It has an okay drop rate of 20%, and is therefore easy to obtain for both factions.
The huge amount of stamina and armor, and the extra Agility and Strength make this the most popular choice.
This has more Agility than BDA - just remember though, a dead Rogue does 0 DPS :P Enchantment: or Find a profession level 275 Enchanter to apply the former or a level 300 Enchanter for the latter.
Combat rogues will prefer the former.
You might be able to purchase one on the AH but it will cost you some.
Alternative: Yes, that's a white vendor item.
Really the only other decent pair of leather or cloth bracers is Bristlebark, which is, you guessed it, another super-rare world drop.
It may not look all that hunter best in slot but the 35 armor on these bad boys is better than nothing!
Enchantment: Requires a level 300 Enchanter who has had the good fortune of seeing this drop in MC.
Best in slot: of the Monkey These are pretty hard to come by - you're looking for a world drop with the suffix 'of the Monkey' with +4 to Stamina and +4 to Agility.
The numbers are randomly generated so not only does this BoE item drop continue reading rarely but it's also very rare you will get the stats you require.
BoE so can be bought hunter best in slot heaps of gold as an alternative way of getting them.
Alternative: Part of the set, these gloves are a rare drop fromnormal mobs found in Wailing Caverns.
Alternative: Find a level 115 leatherworker.
The materials to make this, especially and do not drop as frequently as one would like, so expect a high price for these.
Enchantment: Level 300 enchanter friend will come in handy for this amazing Agility boost.
Expect a big fee for it - the recipe is a rare drop in AQ and is also considered a very valuable enchant for late game Warrior tanks.
Best in slot: Can be bought on AH or made by a 115 leatherworker who has completed the WC quest and has the recipe as its reward.
Like the gloves of the same prefix, the mats are hard to come by - I would suggest that whilst you farm WC for your Hand, Leg and Shoulder slots, bring someone with to get a chance at these scales mats as well.
Alternative: Drops from in quite often, and is also BoE so you can buy it on the AH.
The 45 armor is good and strength will contribute towards your AP.
Good luck finding the perfect pair - if you're rich you can buy them off AH of course.
Alternative: A much more sensible option which is yet another WC drop from and therefore much more obtainable.
Strength, Agility and Stamina, all great stats for you.
Enchantment: You can't put anything higher than this because the next level up thick kit can only be place on hunter best in slot item of ilvl 25 or higher.
Both fang leggings and scouting trousers are below this.
Best in slot: Another reward related to the STV fishing competition.
You must complete by catching a particularly rare fish and handing it in.
The high armour and stamina make these BiS for most twinks.
You might also however want to consider.
Alternative: comes to the rescue again with these boots, which are dropped by.
They also have +4 to stamina making them a more defensive option than FotL.
Enchantment: or Run speed is an excellent attribute to have in battlegrounds and world PvP.
You'll want to find a profession level 245 Enchanter to do this for you.
Alternatively you can always go for a bit more agility, but honestly you will sorely miss the 8% run speed which is of much more benefit.
Best in slot: Best in slot: These rings with excellent stats are obtained by completing a long quest chain that begins when in drops.
Once again they cost a few20 and some Honour points - like I mentioned before you will easily obtain these by playing WSG casually.
Best in slot: Best in slot: These cooldown trinkets are essential in any PvP environment.
You get them from your faction's capital city PvP vendor A in SI7, Stormwind and H outside the Hall of Legends, Link />They cost a few thousand honour points each, which sounds like a lot but isn't.
You'll also need to be the correct PvP rank to be able to purchase one.
Best in slot: and then All you have to do is loot a chest 12 times and then turn in the 12 trinkets to to get your hands on this excellent trinket.
The chest spawns once every three hours.
The inherent dodge is great and the absorb cooldown lasts for 20 seconds and is a lifesaver in a close fight.
Remember however that a shaman can always come along and it!
No other class-generic trinkets exist below level 20.
In the meantime stick with the basic whilst you are still building up for the final blue.
Alternatively you could always try for fun as well : Best in slot Main hand: Best in slot Off hand: Both are rare drops inside.
They can drop off of any level 21+ monster in the instance.
Alternative Main hand: or Alternative Off hand: or All four of these weapons are are again WSG rewards and can be bought from your WSG vendor AH for Honour points and.
For the main-hand, the attack speed is the same as SF but it lacks the cool shadow damage proc and gains +2 to Stamina.
Alternatively you could go for or for the procs depending on taste.
Best in slot: Yes Rogues could equip ranged weapons back in Vanilla Finally you can exact your revenge by denying https://microrcracing.com/best/best-casino-detroit-minnesota.html this blue!
Although tbh it's not very good and it's more or less just another slot to enchant with more agility.
Alternatives: or Finally, some more backup WSG rewards.
Once again, they can be bought from your faction's WSG vendor AH for Honour points and.
Enchantment: All you can put on a ranged weapon at this stage is a but it's not worth the effort aside from being OCD since you will be using engineering items when at range, not your bow.
Choosing a race when building your character is an important decision to make: racial passives, cooldowns and base stats will all colour please click for source twink in a certain way, for the better or for the worse.
I have ranked each race in order of performance and by tiers S, A, B, C.
Rather than blowing your trinket this will allow you to break out of a Priest's and a Warlock'sboth very common spells being cast in a level 19 WSG game.
There is a lot more shadow damage in a level 19 WSG game than there is frost.
Orcs also have this - an excellent damage boost on a short 2 minute cooldown, what more can you ask for?
This balances out Orc to Undead, making Orcs a better offensive choice in WSG and Undead a more defensive choice.
The 10% armor boost is good enough as it is, but what makes it really shine is it's other properties: immunity to Bleed, Poison, and Disease effects.
This will allow you to dispel spells like, and giving you an advantage in Rogue, Warrior and Hunter matchups respectively.
This isn't as huge an advantage as some people think - scroll down to professions to learn more.
Only downside is the 3 minute cooldown.
Health regen during combat adds some durability to Trolls and can be useful if you run out of bandages and consumables.
This can be useful for de-cloaking nearby enemies or for stomping on stealthed campers at strategic points on the map.
A bonus 5 skill points to sword weapons allows a tiny bit more Hit chance once you have reached weapon skill cap.
Provides a tiny bit of passive health regen through Spirit.
You already can move whilst stealthed so there is not much use in having Shadowmeld too.
It's not all bad though - that high base agility is something worth pointing out!
In this section I will break down the kit available into sections, commenting on their general usage in WSG and situational benefits on a basic level.
This list does not take into account trinkets, consumables and engineering items which are discussed in more detail further down.
Opening You will want to always engage from - this allows you to position yourself behind a target and open up with.
Use stealth to position yourself at key strategic areas, surprise lone flag carriers or pick off people trailing behind.
Combo building Rank 3 is your bread and butter combo builder with the lowest expenditure of energy for combo points.
Finishing Rank 3 is the way you want to be spending those 5 combo points for the big damage.
Avoid using - it's only Rank 1 in this bracket and not efficient in quick fights or ganks.
You may want to consider using once as your first finisher when fighting a high-armor enemy with whom you anticipate a longer and more drawn-out exchange.
There's no need to use all five combo points on this though - two or three is enough to really help your damage later on.
Remember that this effect lasts for 30 seconds so you will have time to complete two or maybe three other finishers by the time it runs out.
Interfering Use to interrupt casts of critical importance to your target - an enemy healer is always the best to use it on in a group fight as it also silences that school for 5 seconds giving your team boost a chance to break the first target and gain an advantage.
It also costs nearly double the energy to use and requires you to be in front of the target and thus taking maximum damage from them if they are melee.
You may want to use this to give yourself some time for another cooldown to become available or of course to run away!
I think Sap shines best when it is used to strategically isolate key players in an enemy group - for example a healer trying to catch up with his flag carrier or trying to join a group fight.
Alternatively you can take 2v1s if you're confident that they will stay sapped whilst you deal with the other player.
Defensive Cooldowns Rogues can stack armor and HP with twink items but they will always fall behind higher-stamina classes and are much more dependant on cooldowns to survive.
Evasion is just so strong with 15 seconds of increased dodge change that synergises further with high agility items.
I wouldn't recommend popping this in an offensive scenario, that 15 seconds of run speed is invaluable for escaping melee characters who have already spent their slows or https://microrcracing.com/best/www-grosvenorcasinos-com.html abilities.
Don't be tempted to use it whilst flag carrying either or you will run away from your healers and die : Ambush rogue only abilities Rogues that opt for two daggers instead of sword-dagger are known as 'Ambush' rogues.
If it crits it can do some very serious damage indeed.
You have 10 talent points to spend at level 19.
I will list slots louisiana best in favourite builds for combat rogues and ambush rogues.
There's always room to tailor these or take them in different directions but the following talent choices work best with each style.
Combat rogues with main-hand sword 5 in 3 in 2 in Improved SS will allow you to build up to an Eviscerate quicker using less energy.
Your eviscerate will do more a flat 15% more damage and your critical strike chance on this is improved further by Malice.
A good all-round build where each talent choice supports the other.
Ambush rogues with main-hand dagger 5 in 5 in This build is much more focused on the huge potential burst damage offered by an Ambush opener that critical strikes, but lacks the consistency and sustainability of the previous combat rogue build.
If there is one profession that you absolutely must get as a twink rogue it is.
In Classic a lot of items that are now unusable in battlegrounds are suddenly available once more and should not be underestimated.
Damage dealing items and The two second AoE stun on the bombs adds to your interruption kit and both bombs and dynamite okay good damage.
They're on a shared cooldown of 1 minute so it's either one or the other - a good addition to your damage rotation or for when you are starved of energy.
I believe dynamite can be cast whilst moving as well.
Defensive items and 15 minute cooldown and expensive but worth it for that extra edge if you're against a group with a few fire mages, frost mages, or shamans.
I'd say the flame deflector is of slightly more benefit as it also stops bombs and dynamite damage which other engineer twinks will be throwing.
If you're a gnome twink rogue you can build these and make a lot of money selling them on the AH - they do not require engineering skill to use.
It inflicts minor damage but slows by 12% which is of great value.
Utility items A 60% speed increase for 20 seconds, so basically a stronger and longer-lasting with the same cooldown time.
They do have a chance to explode at any time whilst in use, so you could be mid-activation when they get 'scorched'.
Having far-sight in WSG is admittedly not as useful as it is in large maps like Arathi Basin.
Nonetheless it can be used to spy on their graveyard respawn timings in a coordinated group, or simply to track an enemy flag carrier using ramp or roof.
Gnome Engineering Specialization is the one Gnome-only item in this bracket, as it requires 165 engineering skill to use.
It has exactly the same effect as but the difference is that read article mortar is much more efficient to craft.
They also only produce 2-4 bombs per craft.
The mortar however comes with 8 charges straight-up and is made of readily available materials like medium leather and bronze tubes, so you can save money by using this.
This is the only advantage gnomes have from their Engineering racial in the level 19 bracket.
If, on your other characters, you can already provide smelted bars to save money on Engineering items, or collect herbs to produce elixirs for Alchemy, then you're already doing a lot to save on.
Taking Enchanting is not a bad idea if you've already sorted out your production lines - it is convenient not having to find another enchanter when you are still working on your gear you can apply cheaper enchants to your sub-BiS gear until you do get BiS, for example.
Disenchanting items may also be profitable on your hunt for BiS loot.
The best bandage you can use in this bracket is.
You will need to have maximum 150 skillpoints in First Aid.
Try to get hold of any one of the following recipes as soon as you can to benefit from the +6 Stamina for 15 minutes buff:,.
You will need to train eventally if you ever want a chance at acquiring the best in slot.
Also if you are ever lucky enough to get the random zone drop recipe for in the Barrens, you can become very wealthy by selling these cooked up!
Gold is important for building any kind of twink after all.
Don't forget to work on levelling up skill - whilst farming for Best gambling in san diego being able to unlock chests and junkboxes will increase your chances and provide some extra income from the valuable contents inside.
The same goes for which in particular is great for getting free potions and extra boxes to lock pick.
This is the last section of the guide in which I will list some of the best potions, elixirs and other buff providers that you will want to keep up for as long as possible.
Remember you can use a battle elixir and guardian elixir at the same time, but they will expire when you die.
Potions A third and final speed increase ability offered by this potion.
You'll want a stack of these to pop alongside any defensive cooldowns when in a tight spot.
Going into a fight with a lot of shamans and mages?
Just remember you can only use one potion per combat period and each shares a cooldown with the other.
A fantastic drink exclusive to rogues that instantly gives you 100 energy - great for bursting damage.
Recipe sold by A free SnD cooldown obtained from Redridge Mountains quest The latter two items share a cooldown.
Teammate buffs Needless to day, encourage your guys to provide you with, and whenever the opportunity arises.
Also try and fight near shaman totems like and whenever possible.
Thanks for reading and I hope you have gained some new knowledge about the click at this page 19 rogue twink in WoW: Classic : If you do spot any errors, or have an opinion to voice then by all means leave a reply below.
Mine will be a Night Elf.
In my opinion that high agility base stat will really make a big difference at level 19 i would even rank it an "S" :P 1 year ago Mine will be a Night Elf.
In my opinion that high agility base stat will really make a big difference at level 19 i would even rank it an "S" :P With base agility hunter best in slot 28 starting as Night Elf you will have an extra.
If you want to check out race and class combination side by side looking at base stats like this, you can.
The can then show you what the differences actually entail in real bonuses.
Very good guide, but you either forgot to mention or are not aware of the passive +5 stealth bonus that is provided by Shadowmeld of Night Elves while stealthed or prowling.
Which in combination with the Night Elves great base stats make it S tier in my opinion.
Source: '' 6 Apply Aura: Unknown Aura 154 Value: 5'' '' 6 Apply Aura: Unknown Aura 154 Value: 5'' '' 6 Apply Aura: Unknown Aura 154 Value: 3'' This makes the Shadowmeld passive as good as having 2 ranks in ''Master of Deception'' as for every 5 points of stealth increase your stealth acts as if you are one level higher than your target.
Of course even if you disagree with the tier increase which is fine, opinions are opinions I do think this part of the passive should be noted.
Which in combination with the Night Elves great base stats make it S tier in my opinion.
A couple corrections, fishing tournament happens on Sunday afternoons and you don't get the hat or boots by winning the tournament they are just rare fish you catch, you don't need to win.
Thanks, updated Great guide bud!
Added it to the resource section for my 19's Guide!
Also for enchants for pants I notice you put only armor kit but not Libram +100 hp?
It says that you should use the arena master trinket until you have 12 for AGM.
This is not possible since Arena Master requires level 35.
Only the complete Arena Grand Master has no level requirement.
Okay a lot to unpack and correct here: Sap is an incapacitate and not an immobilize.
Rogues at 19 do not have blind.
The image of the rogue is not BiS.
There are other helm options.
You can not mail the libram enchants.
There in best prague casinos other neck options.
Talbar's 3 stam is better than Serpent's 60 armor unless your over 1800hp assuming 80%dmg taken is physical.
Talbar quest line is not xp heavy since you do it at lvl15.
Sentry cloak has 4agi, not 3.
Miner's Cape with just 3stam lol wtf?
No you would get Engineers or Firebane which casino slot game with best odds have 5stam.
And yes, nothing at all would be better than wearing that white item.
You can also get wrangler's of attack power +10ap Never use gloves of the fang or deviate gloves.
You can also use Red Whelp gloves.
Just get 7agi gloves prior to AQ Deviate Scale belt is 2g at most on AH.
No excuse to not have them if your making a 19 twink.
You enchant pants with 100hp just like you did with the helm.
Oh wow, kudos for mentioning foot pads of the fang!
But BiS for horde is TrailBlazers boots.
You can also get Grizzled boots on horde and both factions can get Draftsman boots.
Seal of Wrynn doesn't upgrade until 1.
For trinket you should also use Minor Recombobulator.
Shadow fang is his MH.
Ass blade is not BiS OH it's a common misconception.
Cruel Barb is the BiS OH.
And Cruel Bard is also better than the WSG weps and way easier to get.
Crusader is trash for rogue at 19.
You should be using Lifestealing on shadowfang for general purpose and also have a 2nd shadowfang with fiery for bursting.
Ranged weeps are fine but you really should be using thrown.
Good you got horde races correct, and btw you need to be female.
Dwarf is trash at 19, really good at 29+ though.
Nelf is also good for the base agi and the sap into immediate shadowmeld.
Human is decent but need to be female.
Na eviscerate isn't very good, always always go 2 point slice and dice 1st.
Dagger rogue blows dick.
Ambush ONLY if your target is sitting for the guaranteed crit.
If your ambush doesn't crit then you would have done more dmg with garrote.
Frost not ice deflector requires lvl20.
But good on you for mentioning flame deflector, but not so good you didnt do your homework, Flame deflector does not require engineering to use.
Ornate spyglass doesn't increase view distance like eyes of the beast.
It literally just zooms your camera in.
Big ups for noticing the mortar for gnomes!
First Aid click to see more not accurate.
It maximizes at lvl225 for 19s which means you can use max rank Heavy Runecloth Bandages.
Okay overall decent however inaccurate.
If you want to see the authority of 19s visit my YouTube channel Watch "Taft Hardington" on YouTube 6 months ago Good you got horde races correct, and btw you need to be female.
I didn't, however, see an explanation with gender or a rogue guide which I was looking forward to reading.
I also noticed you like the +15 agility only on OH and was curious why?
Additionally why you think the Assassins Blade is not the best OH weapon?
Loved your comments though.
Also wondering if you've looked into the "Hakkari Shroud" and the chest plate as other updates?
Naxx shoulder enchants didn't make items soulbound, at least not in TBC, so late game BiS will be Serpent's Shoulders with Might of the Scourge if they work the same was they did.

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